Website powered by
shapeshift
3D Environment & Game-Ready Assets | Destruction
Kyiv, Ukraine

Summary

I am a 3D Environment Artist focused on creating game-ready assets and complex destruction sequences. I have experience in full-cycle asset production, including high-to-low poly modeling, optimized UV unwrapping, and realistic PBR texturing. I specialize in architectural structures and environmental props that are fully optimized for game engines.

Skills

3D ModelingProp ModelingEnvironment ModelingPBR TexturingTexturingLow-poly ModelingUV MappingPhysics SimulationGame Development

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop